
Union City is a utopia, its people loving life under the control of an altruistic AI: ever-attentive androids, designer living, piazzas and bars. The trail has led you to Union City, one of the last remaining mega-cities in a world ravaged by shattering wars, and political meltdown.

A child has been abducted in a brutal attack. The authors also took care of supporting HDR technology and 4K resolution.From Charles Cecil, creator of the Broken Sword series, with art direction by Dave Gibbons, legendary comic book artist behind ‘Watchmen’, comes ‘Beyond A Steel Sky’, the long awaited sequel to the cult classic ‘Beneath a Steel Sky’. The graphics are kept in a comic book style, designed by Dave Gibbons. Technical issuesīeyond a Steel Sky departs from the static, two-dimensional boards known from old-school adventures in favor of fully three-dimensional locations where we can freely look around. Advanced NPCs' artificial intelligence allows them to react to the hero's actions, which makes it possible to find unexpected solutions to the game's challenges. Instead of a classic point-n-click adventure, we get an open world that changes with every action of the player. The gameplay in Beyond a Steel Sky is far different from that of Beneath a Steel Sky. Therefore, the authors tried to present this reality in an ambiguous way, showing both good and bad sides of full surveillance. The developers' ambition was to create a modern version of 1984 in the form of an adventure game. Once again, we play as Robert Foster, who after the events from Beneath a Steel Sky must find himself in a world supervised by a vigilant artificial intelligence.

The plotīeyond a Steel Sky continues threads of previous production.

The title was created by the creators of the original, led by Charls Cecil from Revolution Software studio and cartoonist Dave Gibbons. Beyond a Steel Sky is a full-fledged sequel to the classic 1994 adventure Beneath a Steel Sky.
